The SSR branch rendered an empty call-panel div while the hydrate
branch expected a child button node. On any full load/refresh of the
lobby room, the mismatched hydration cursor hit tachys's
unreachable!() panic path, trapping the wasm instance and killing all
reactivity (routing, room switching, SSE) for the rest of the page
load, while the already-rendered SSR HTML stayed visually intact.
SSR now renders the same default join-button markup hydrate expects.
Mesh calling's nested Show/For inside ChatShell's own Show inlined as a
type parameter, blowing rustc's query recursion limit during the wasm
release build (CI: "queries overflow the depth limit!"). Splitting the
in-call view into its own component and type-erasing both CallPanel
branches with .into_any() keeps the type shallow instead of raising the
crate-wide limit.
Rooms can now require a Kanidm group (via the `groups` OIDC claim,
mapped by `oauth2 update-claim-map` server-side) - dev/ops require
`developers`, enforced at every message path (send, history, SSE).
Adds a minimal WebRTC mesh call feature scoped to the lobby room,
signaled over a separate `call.room.*` NATS subject kept out of the
chat archive: public STUN only, no TURN, no SFU - small groups on
friendly networks, by design.
DATABASE_URL required at startup; schema self-initializes.
Compose gains a postgres service for standalone dev.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Initial import plus deployment packaging: multi-stage Dockerfile
(cargo-leptos build -> debian-slim runtime), .dockerignore, and a
dev-only docker-compose (app + local NATS). Production deployment
lives in the infrastructure repo.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>